I have huge fears that this generation will be the last, at least for consoles. My reason for saying so is that our current generation seems to adopt the same approach that is followed by the computer- and mobile gaming industry.
The current console generation, the eighth, is one that has the presence of the Nintendo Wii-U (released November 2012) , Sony Playstation 4 and Microsoft Xbox One (both released November 2013).
Speaking for the Playstation and Xbox, these games brought improvements to their near-decade-old predecessors. Upgraded GPU's and increased system memory allowed, basically, for more detailed in-game textures, improved lighting, larger maps, HD resolution, and a whole lot more. A few big changes were made: The PS4 was more gaming-focused than the media center which is the PS3. The Xbox One, after the release of Windows 10, became more of a media center PC and a second PC.
Now all this is normal for a new generation. But now, after almost 3 years, the industry is taking a different turn...
Now, the value of PC's and mobile devices (Android, IOS, Windows) are generally determined by the power of what's under the hood. Android, IOS and Windows devices are valued by not only their cameras and ancillary features such as network capabilities and camera features but also by their number of processors, the frequencies thereof, the graphics chip and the amount of RAM (memory) installed. Computers can either be bought pre-built or parts can be bought and a custom-build can be made. Focus is not only on the harddrive and reading speed, but also on the amount of RAM is installed, the number of cores in a processor along with the frequency thereof and also the specifications of the graphics card. All these factors have one thing in common in this context: Quality of gaming.
Quality of gaming includes the framerate of a game, the visual quality of the game that is displayed on the screen, and also the system's overall handling of the game.
As time goes by, games become more demanding and newer hardware has to be bought to keep up with those demands. Older hardware can still run the game, but with lower quality, the experience becomes less satisfying. See the example below:
A computer or device bought in year 1 will be able to easily run a game produced and released in year 1. Now, fast forward to year 4. The computers and devices of year 4 will be able to play year 4's games easily, while the computers of year 1 will also be able to play year 4 games, but the quality of gaming on a year 1 PC or device won't be the same as the quality of gaming on a year 4 PC or device.
So, what's the solution? Upgrade!
PC's are normally easily upgradeable by swopping out the year 1 graphics card with a year 4 one. While mobile devices are replaced in their entirety to satisfy much newer games. Either way, to upgrade on both platforms is an expensive mission. One can start to feel discouraged when you finally enjoy the satisfaction of properly enjoying a year 4 game with year 4 parts, after spending a fortune, just to find out that a year 5 game is coming out soon, requiring an even more demanding upgrade. Great.
Consoles never had this issue, consoles were normally designed for year 1 to last until year 6 or 7. Video game developers developed video games to meet the hardware's requirements, and not those of the software, as the case is with PC's and mobile devices. I fear that this will change in the near future...
Sony and Microsoft recently announced two new consoles, the Playstation 4 Pro and Project Scorpio. Each will provide HDR support for video games to display on televisions that support HDR. Regardless of a few differences between the two, both companies stated that the consoles of the current generation will still be able to run games that were developed for these newer consoles. Now, this isn't a generational jump at all, it's still classified as the 8th generation. The only problem is, console gamers on the normal PS4 and Xbox One will be missing out on possible framerate increases and HDR (if they have an HDR television), while the gamers with the newer consoles will enjoy these games in the best possible way. This is exactly the same situation that PC and mobile gamers face. Now, every few years, a console gamer might have to wonder whether his console will be able to meet the demands of a newer console game, or if that game will be able to run at all on his "old" console.
Personally, I am not very satisfied with this, as this isn't just a simple cosmetic upgrade as the Xbox 360 and PS3 Slim was to the 360 and PS3 Phat, this is the upgrading of hardware, which will be bound to divide the community. Consoles are expensive already, not everyone expects to upgrade their version of a console every 3 years just to meet the new hardware requirements of a video game.
I'm going to be optimistic and hope this is the only upgrade to these consoles that will occur and that a new generation will be on the horizon in, at the earliest, 2019.
Thanks for reading!